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f31n

18
Posts
A member registered Sep 01, 2022

Recent community posts

65 minutes, love it! 

Took me some time to figure it out but as soon as you have a big robot and the 3rd key you're done!


Don't forget to copy and upgrade :)

zweite ende ist viel schöner! ;) im übrigen ist leicht fast wie beim zweiten mal durchspielen. von a - z durchgedacht! TOP!!

ja, das hätte ich probiert - wurde nicht gespeichert vielleicht ein Bug in meinem Browser

Spiele es jetzt aber noch mal - echt top!

schön gemacht! leider hab ich mir den code für die truhe von den großeltern nicht gemerkt und es wurde nicht gespeichert :) vielleicht hab ich wann anders mal lust noch mal durchzuspielen :D

up n down is wrong way

love it! 

I got stuck at the final level, parcour was never my strengh ;)

35:26 on the first try

nice game!

Love it,

ingame update infos are missing (what does the tower after the update more / how much does it cost), 

dificulty is a bit easy, 

I'd love to see healthbars not only for the Boss,

Sometimes placing towers won't work, but you see the update button


Again, love your work!

nice clicker, keep up the good work!

same here

well the game mechanics are pretty lucky, I'd wish there is a possibility to throw away more cards aside of that, I love it!

one small bug, when i finish the game in browser (winning or loosing) i'll not get back to start over :)

nice game yet still some bugs in, but a cool idea.

about the general logic, I'm despertely looking for another way to select blocks for mining something like drag a range not only mark one block 

And it took me a while to understand that the amount of % is bad at power and coolant yet i understood to decrease it xD maybe should be formulated differently like invert it and say 5% power outages, or 95% power coverage

love it, some xp some live in the leaves and the challenge is on :) great learnings so far!

tiles are vanishing, sometimes next to you, so you're stuck forever since you find tiles only on moving :/

great general idea, good potential.

(1 edit)

love the demo! but for my impressions way to less health pots / nowhere to buy new ones xD

true words!

love it!
still there is some ways to improve:
- as already mentioned, don't stop when not focused.
- store data (lost data on reload)
- the collecting minigames are there just for the very early (could be reused later on)
- z in the mining game is pretty tricky for qwertz keyboards ;) (could be exchanged to t)
- amount of resources gathered while playing minigame could be displayed to give the player an reward
- clients needs to be +1 otherwise one of the worker will stand still all the time in the later game
- some kind of 'error message' saying resource xyz is missing to finish order
- at the moment chrome is blocking 2 thrid party cookies (maybe not necessary) 

keep up the great work!!!